153. Written in Blood

Episode 153 September 02, 2025 01:53:48
153. Written in Blood
Barely D&D
153. Written in Blood

Sep 02 2025 | 01:53:48

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Show Notes

Words written in the blood we spill, which never we forget.

 

Jaci Butler: YouTubeInstagramTikTok

Twitter: @barelydnd 
Instagram: @barelydnd
TikTok: @barelydnd

Our DM is Zachary Patton
Craig is played by Mika Williams
Gretta is played by Abby Lesage
Bazz is played by Landon Williams
Row is played by Jaci Butler

Music Credits:
https://docs.google.com/document/d/1dWU5Kwgsnppx6x3_C05l2GWmbr-14S_-iHOGplIGmnk/edit?usp=sharing

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Episode Transcript

[00:00:03] Speaker A: Okay, welcome back to Braylee Dnd. I'm going to be not. I'm going to try not to be too stuck in our feelings. Because, listener, I recognize that while we are coming back after a very raw half hour break, you've had a week and you're like, okay, get over it by now. So I will try to move through things. [00:00:20] Speaker B: We are returning to the actor. [00:00:23] Speaker A: Jeez. Listener, Listener. If there's any takeaway from today. Anyway, there's a epic the musical reference there. [00:00:36] Speaker B: So I'm gonna stress for my Nintendo Switch. [00:00:43] Speaker C: What? [00:00:44] Speaker B: I'm gonna. I'm, like, out of stress and you stress shopping for my Nintendo. I'm sorry, I don't. [00:00:51] Speaker A: I never emotionally drink, but I immediately poured myself a glass of whiskey. [00:00:55] Speaker D: Oh, yeah. I went and got another cider, which I normally have. [00:00:59] Speaker E: More. [00:01:00] Speaker A: Yeah. See, there's Micah. Now you're drinking Sprite. Back off. Okay. How are they gonna let you in the hometown? [00:01:07] Speaker E: Taste. Choosing. [00:01:11] Speaker C: Choose. [00:01:13] Speaker A: Anyway, so we're coming back to the Accidental Adventures. Buckle up, listener. This one's gonna be rough. Not any more violent, you know, but just. It will be hard. So this is gonna be a somber episode, but we're gonna get through it together. You know, sometimes the adventure is hard and scary. We will get right into business. We're obviously not doing a letter question today for the note taking nerds. This is. I know, I know. Everything hurts and feels wrong. [00:01:48] Speaker B: Never have I loathed to be a note taking nerd. [00:01:54] Speaker C: Really sorry. [00:01:57] Speaker A: I like the sessions where I make you guys laugh and smile. This is episode 153 of the Accidental Adventures. Written in blood. [00:02:10] Speaker C: Oh, my God. [00:02:11] Speaker A: Now I'm gonna start crying. [00:02:11] Speaker B: I want to show my notes. [00:02:13] Speaker A: 14. [00:02:16] Speaker D: I can't. I can't see anything. [00:02:17] Speaker A: You're gonna have to back that up. Yeah. [00:02:19] Speaker C: There you go. [00:02:20] Speaker A: Yeah. [00:02:20] Speaker D: Oh, wow. I like your poem. [00:02:23] Speaker A: When Craig. When Craig turned into a paladin from a barbarian, I wrote on half the page in giant letters, craig's a paladin. But anywho, we're avoiding. This is a level 14 adventure. The date is 3488pb. It's sihedron. The 24th omnem is the day of the week. [00:02:44] Speaker C: And it is. Huh? [00:02:46] Speaker D: Am I wrong? [00:02:47] Speaker A: Is was omn last time. Yeah. Omnim. And it is roughly 2am Roughly ish. It's probably closer to 1:30. Okay. [00:03:00] Speaker C: We're gonna get through this together. [00:03:01] Speaker A: We're a team. [00:03:04] Speaker C: Be a big dm, Zach. Be a big dm. [00:03:06] Speaker A: You made this bed. [00:03:07] Speaker C: Lie in it. [00:03:08] Speaker A: All right. Can you all hear music? [00:03:12] Speaker D: Yeah. [00:03:14] Speaker C: I'm gonna turn it up a little bit for myself. [00:03:19] Speaker A: Dear goodness, I hope this is never anyone's first episode of this podcast. Okay, fun, guys. Sorry, that one caught Micah Listener. If this is your first episode and you've made it this far, skip it. So skip it. Go to a different one. Don't start with this. Come back here in a year. [00:03:40] Speaker E: That's so funny. [00:03:42] Speaker A: Oh, my God. I have described how awful the deck. [00:03:46] Speaker E: Was. [00:03:48] Speaker A: And ploth is. Okay, so Micah's getting up to get tissues, which I understand, but I didn't hear what she said. And so I just saw her pick the laptop up, put it really close to her face where the tears was, and I was like, oh, I'm. I'm. [00:04:02] Speaker C: Oh. [00:04:02] Speaker A: And then I understood what she was doing inside. [00:04:06] Speaker B: I also appreciate Micah never, ever takes us with us. Takes us with her. But today, she has elected. [00:04:13] Speaker D: Although it's frozen now. [00:04:15] Speaker A: Yeah, she's really goofy. Micah never freezes looking normal. She always freezes looking like. But get me through this whiskey. Okay, so I have described the horror of the deck. Bilfri is face down. Plough is pinned to the railing ahead of the helm. The helm is shattered, the railing in front of it broken. There's deep scorch marks behind it. The other relevant detail I have not described is that the hinge, the trapdoor to the lower deck is half ripped off, and there are heavy marks through it. I will say, I think all of you at this point in your combat experience can tell very quickly. I'm not gonna make you make an investigation check for this. It would. You can assume very easily the count was here, but there were likely others because this level of destruction is impressive, and there are signs of destruction that feel like much more than a spellcaster. They're clear. I mean, even leaving out the terrible wounds in your fallen friends, there are huge gash marks in the wood of the deck. The door to the lower deck looks ripped partially off of its hinges. It's clear that a force of people, very able and with different skill sets, attacked the ship. [00:05:53] Speaker D: Is the ship, like. How do I say this? [00:05:57] Speaker A: It's adrift in the middle of the ocean? [00:05:59] Speaker D: Is it, like, structurally. [00:06:03] Speaker A: No water appears to have boarded. You all have not seen the lower deck. It's just horribly damaged all over the upper deck. But it's all. I don't say surface level as in not important. I just mean, like, is literally on the surface of the ship. [00:06:16] Speaker D: Yeah. [00:06:17] Speaker A: Cats are fighting each other in this moment. They said it is Literally on the surface of the ship. It's not like it's not lower at the hull. The top of the ship was attacked. [00:06:27] Speaker C: Yeah. [00:06:34] Speaker D: Okay, I. Or just. Is it okay if I. Oh, it's you. [00:06:46] Speaker A: You guys. I'm trying to give you guys time. [00:06:48] Speaker D: But I yell out for Spagh. [00:06:50] Speaker A: Goober. [00:06:52] Speaker D: Like, top of my lungs. Blood curdling, like. [00:06:58] Speaker A: Could I get a perception check? [00:07:03] Speaker B: Can I make one, too? [00:07:05] Speaker C: You may. [00:07:08] Speaker D: That's a 22. [00:07:13] Speaker C: Okay. [00:07:23] Speaker A: As someone so terribly attuned to her environment, Row, it's rare that you don't hear everything around you. But right now, in this moment, you hear surprisingly little. There's an ocean chattering and speaking all around you, but the sound's there, but it's like you can't hear it. What you hear in your ears instead is a great pressure beating thrum, like your heart's in your throat. And as you stand there, kind of dazed by the shock, have you ever been so angry that your face feels like it's heavy? Like it's. Like. It's like it's being pushed forward by blood. As you feel that pressure in your head and it's starting to give you a headache, you are able to make out the smallest, faintest sound. It's. It's an odd sound. It sounds like. It sounds like breathing being covered and uncovered by a liquid. It's like a. And for just a moment as you stop, and everyone's frozen there in horror, also along, Boz is frozen and still horrified. The old man and the young girl are also with you here, frozen in this moment, confused. The girl's just got her face buried in Boz. She's not looking at anything. The old man just sits down, stunned and lost. As you pause in the silence, you listen and you hear the sound. Repeat this. And you hear. Eventually, it makes a little. And you can hear it's coming from over the side of the boat near where the anchor drops. [00:09:12] Speaker D: I yell for Tello to run over there with me. I said I help me, because I know I'm so short. I can't. [00:09:22] Speaker A: You have a moment of eye contact with Tello. His pupils are constricted. His eyes are bloodshot. Both of his daggers have been pulled out of their sheaths, and his knuckles are pulled so tight around them that it's like. I mean, his skin, the knuckles are a different shade of color. And he turns and looks at you. And in this moment, when you look at him, he looks truly frightening. He looks unwell. You say his name and you turn and look at him. And he just turns to you and it looks like violence is on his face. But when you tell him to run to the edge, he just goes with you. But he can't put the daggers down. They're still in his hands. Face downward. He runs over to the edge. And as you all both look over the edge and look over the anchor where it hangs over the side of the boat is always. It can never pull all the way to right. It's always slightly submerged in the water. And there with an arm pushed into one of the bow, one of the prongs of the anchor, like around it and then hooked. And the hand pushed up through one of the chain links is Spaghuber. His head is barely above the water with the water lapping over his face. The left side of his. Of like, not his face, but like down the side of his head, down his ear and down his neck and then into. On his shoulder. But the water covers things from there. The Dark Knight water looks like charred, like burned by fire. And he looked. It looks like somehow he has wound up here and he has taken his arm, hooked it around the prong and then pushed his hand through the chain link, turn to hold on, as if he didn't have the strength to hold on. So he's just pushed his hand through the link. And here he's pushing his face up above the water because it looks like the rest of his body's not being responsive to the motion. And he's just keeping. He's just trying to keep his mouth above the water to breathe. [00:11:20] Speaker D: Okay, can I. I can't remember how the ship. How high above it is. Can. If I reach down, can I. [00:11:29] Speaker A: It's. Remember how short it is. I mean, the. That's only ever like a couple feet above the. The ocean level. Yeah. [00:11:37] Speaker D: I'm going to. I'm going to yell out, everyone, help. Help. Help him up. I get down there as well, and I start trying to. [00:11:44] Speaker A: People begin lifting the anchor. But it's. I mean, Craig, you put your hand around the chain. It's one big heave, and you've got him halfway up on the deck. You pull with the other one. It takes some work. You have to literally pull his hand through the chain link. But as you pull it and unwrap it, as you pull the hand through, you realize the way it gives through the chain link that these two fingers are broken at their insertion in the hand. And he has a really big bruise down his arm from where it's been pressing along the anchor bow or the Anchor of the prong and where you lay him on the deck, you can see now that some sort of a fiery blast went off near him. And it occurs to you that as you look at the deck, that's where the helm is ripped apart. And a lot of him is not hurt, but this part of his head going down his neck and then over kind of the back of his shoulder is really badly burned, and his clothes are all burned away. It's, like black and charred. And when you lay him down on the deck, he just sort of like flops down and he's like. He's. He's not responding. He's just like. He's just making noises and breathing raggedly. He's alive, but just shocked and stunned. He spits up some water. [00:13:00] Speaker D: I. Yeah, yeah. I. I ask him as I'm. As I. As we lay him down, I say when. I know there's a lot, but when did this. When did this happen? Our Bilfrey and Ploth. When. When did it. When did they. How much time has gone by? [00:13:23] Speaker A: The more you ask him, the more relaxed his body gets. And he's. He's just laying more and more still, and his breathing is starting to, like, shallow and regulate. He's coughing up some water, but he's starting. His breathing is getting, like, more normal. It's getting shallow, but it's getting normal. It's getting. It's getting regulated. If somebody wants, they can make a medicine check. [00:13:43] Speaker B: I'll make one. [00:13:45] Speaker D: Can we both make one or. [00:13:48] Speaker B: I got a 28. [00:13:50] Speaker D: I'm just gonna let her do it. There's no need for me. [00:13:59] Speaker A: He is not okay, but he is alive. This is a body returning to. I mean, homeostasis is not a word Greta would know, but this is a body regulating. This is a body evening out. But he's very not okay. And you realize that he was very close to just drowning. [00:14:18] Speaker D: Yeah. [00:14:18] Speaker A: And it's like. It's like his nervous system was keeping him conscious to fight the drowning. And now that that stimulus is gone, he's just falling unconscious. [00:14:31] Speaker B: I'm going to yell at Craig. I'm gonna say Craig. You, like. You have to find naming. [00:14:37] Speaker D: Yeah. [00:14:37] Speaker E: Craig, like, runs into, like, where the well, first. He does, like, an investigation check for Nam at the. Like. [00:14:46] Speaker A: Okay. [00:14:47] Speaker E: Was that the investigation for her at the top? [00:14:50] Speaker A: You run. You run to the. To the porthole. You can see it now. It's the. The middle of the porthole. Looks hap. Like hacked with a large blade. It looks like someone took a very large blade and cut half of the top part of the porthole away. And then when that didn't give, just took it and ripped half of it off of its hinge. And it's laid backward on the deck askew. As you go down the ladder and you go and you look before deck, below deck, the lower deck is trashed, but it looks tossed. It looks searched. It looks violently searched. Food barrels are opened and contents are strewn across the floor, some pressed under boot and flattened into the wood. Grain chests are opened, their contents scattered. Bedding is scatting and torn. Boz's goodberry bonsai is ripped apart and scattered across the deck. The pot in which it was shattered over the wood. One of Greta's sketchbooks, one of her old physical sketchbooks has been found half burned and flung carelessly aside in a corner in the lower space. Boz's apiary is kind of pushed down into one of the sections between the wood and part of the grass. Glass looks just a little cracked, but the incredibly powerful magic item looks like it couldn't have like it. Like someone took a couple good swings at it and couldn't destroy it. But it looks cracked. And it's just like every. Every container, every chest has been tossed open, torn, flipped. This place is. Was searched violently. And this is where you put your boots down on the lower deck. [00:16:35] Speaker E: Tom, are you here? [00:16:37] Speaker A: As you look all around, boss or Craig, you're not seeing anything. Give me. Give me an investigation check. [00:16:48] Speaker E: That would be the 14. [00:16:55] Speaker A: You look under barrels, you look behind boxes, you search under bedding. You do not see her anywhere? Not currently. [00:17:11] Speaker B: Can I do an action while Craig is doing that? [00:17:14] Speaker A: I mean, we're not in. We're not in. [00:17:18] Speaker B: I know. I'm. How much time has passed since we've arrived on the boat? [00:17:26] Speaker A: A minute now. [00:17:28] Speaker C: Okay. [00:17:31] Speaker B: I'm gonna run over to feel free and cloth. [00:17:35] Speaker C: Okay. [00:17:37] Speaker D: With her. I follow her. [00:17:39] Speaker B: Can I do a medicine, see how long it's been, Right? I guess. [00:17:48] Speaker A: They both look very recently deceased. That's apparent. It certainly looks within an hour. [00:18:00] Speaker D: We know. [00:18:01] Speaker A: I mean, if you're trying to get a really exact time frame, I guess you could make a medicine check. It's gonna be really hard to determine, but you could try. [00:18:08] Speaker B: Okay. [00:18:10] Speaker D: Can I assist in any way? [00:18:13] Speaker A: Yes, you may offer the help action. You can also be checking. Wait, Are you proficient in medicine row? [00:18:18] Speaker D: No, no, no. [00:18:20] Speaker A: This is just credit. [00:18:21] Speaker B: So no help action? [00:18:23] Speaker A: No. [00:18:24] Speaker B: Okay. It's going to be a 13. [00:18:33] Speaker A: You have a grim expertise you acquired from the hags, but it's of no use in the middle of this shock and grief. [00:18:40] Speaker B: Yeah. Okay. [00:18:49] Speaker D: Standing there with you. [00:18:50] Speaker B: Right. [00:18:51] Speaker D: I. I was just gonna say. Ro looks to Greta and says, should we just. Should we just try anyway? [00:18:58] Speaker B: I think we should try. [00:18:59] Speaker D: Okay, I'll take one. You. You take. [00:19:05] Speaker B: Yeah, yeah. And Greta just reaches into her cloak and, like, finds the diamond and. [00:19:10] Speaker D: And I do the same and just. [00:19:13] Speaker B: Drops to her knees and she goes up to pla. [00:19:17] Speaker D: Yeah, we both have one. And I'll go to Bill Free to. [00:19:21] Speaker B: Say, Lynd, what'd you say? [00:19:25] Speaker E: Like, is there any way that you could get, like, divine, like, help or. [00:19:31] Speaker B: I already used my. [00:19:33] Speaker D: And I'm not a clan. I'm gonna grab my. [00:19:44] Speaker B: Yeah, I'm. I'm gonna. I'm gonna reach. I'm gonna run up to Ploth and. [00:19:51] Speaker D: I'll go to Belfry. [00:19:53] Speaker B: And she's pinned up against the railing, right? [00:19:55] Speaker A: Yeah. The spear is driven through her chest and she's just pinned back her head. [00:20:00] Speaker B: Okay, I'm going to. Can I reach her head? [00:20:06] Speaker A: Yes. Yeah, yeah, yeah. [00:20:07] Speaker B: Okay. [00:20:08] Speaker A: The size difference isn't there. [00:20:10] Speaker B: Yeah, yeah. Okay. I'm going to pull the diamond and the. My symbol of the maker. And I'm gonna, like, white. Greta's crying, obviously, but she's gonna, like, wipe her. Her eyes with her fingers and she's gonna hold the. She's gonna, like. She's gonna put the diamond in. She's gonna reach up to Ploth's face and, like, hold her head and put the diamond in her mouth and then hold the symbol of the maker over cloth's mouth and just, like, whisper the incantation, like, over and over and over and over and over and just try. Her body's probably, like, just shaking and her eyes are, like, squeezed shut. [00:21:14] Speaker A: Ours before us. [00:21:18] Speaker C: Hmm. [00:21:21] Speaker B: What'd you say. [00:21:25] Speaker A: Greta? As you press her mouth and speak the tongues, the light flows. [00:21:35] Speaker C: But it seems not to catch hold of a creature who is deceased beyond a minute, just beyond. [00:21:48] Speaker A: Ro. You tried the same with Bill Free, and he's unresponsive. [00:22:00] Speaker B: I say Greta tries, for she just stands there, like, with her. Both of her hands pressing the symbol with her head, like, just bent, like, leaning on Ploth for like, a long time, like a minute or two, just whispering the spell over and over and over. [00:22:20] Speaker A: At some point, Boss transfers the girl to the man who just sits down with her at the railing and just. They both look shocked and afraid and they just sit there scared. The girl's just reacting often the way a child does, just. Just recessing and falling into silence. And boss is just standing there in shock and still. [00:22:38] Speaker C: Shock. [00:22:40] Speaker B: Yeah. Eventually, I think I'll. I'll turn to Ro and just ask, like, can you. Can you help me get her down? [00:22:57] Speaker D: Yeah, yeah. And Ro goes over and. [00:23:03] Speaker B: Yeah, we work the. The spear out and. And help. We. I probably, like, lay her next to her brother. [00:23:15] Speaker A: Micah, are you. Are you trying to communicate? The signal's frozen. [00:23:20] Speaker B: We. [00:23:20] Speaker A: We'll come back to her. [00:23:21] Speaker B: She's probably pretending to be frozen. [00:23:24] Speaker A: Micah, are you. Is your. Can you hear us? [00:23:28] Speaker E: Okay, let me help. [00:23:33] Speaker B: Is Craig back on deck? [00:23:35] Speaker A: Craig's help is. Yeah, he's back up. Craig's help is very essential because as you all begin the grim work, you are physically unable. She's too heavy, and the spear is driven too far in. But Craig, as you hold her shoulders, you put an arm behind her back. [00:23:52] Speaker C: Back, and you push and you able. [00:23:53] Speaker A: To pull her across the length of the spear. [00:23:56] Speaker C: And. [00:24:00] Speaker A: You hold the friend you've cared. [00:24:01] Speaker E: So much could have hold her. [00:24:07] Speaker A: Her head LS again, too limply. [00:24:18] Speaker C: And the party just sits there broken. [00:24:20] Speaker E: I'm just gonna, like. I'm just gonna hold her and, like, my hand holding her head, and I'm just gonna kind of, like, rock back and forth and just say, like, we love you. We love you. We love you, we love you. And I'm just gonna, like, sit there even though, like, she's the problem. [00:25:06] Speaker D: Micah, you broke up a few. [00:25:08] Speaker E: I know. [00:25:09] Speaker D: Okay. [00:25:11] Speaker E: Yeah, that's what I'm gonna do. [00:25:16] Speaker A: Tello. He's very still, and then everyone on the ship at once jumps slightly as Tello makes a sound far louder than any you've ever heard him make as he just full throttle, just truly screams. The kind that punches out your voice and ruins your speech. I like making sound effects, but that's the kind that gets the cops called on you. So he screams incredibly loud, and in one fluid motion, he twists his hips and lobs the dagger in his hand so far into the wood at the back of the boat that it punches almost up to the hilt. Just one, and it launches in. And then he. [00:26:02] Speaker C: He sits down and gets real quiet. [00:26:07] Speaker D: I go over and lay a hand on Shbagoober and cast cure wounds on him. At the third level. [00:26:17] Speaker A: There's a shudder as the magic ripples across him and he coughs up a little more salt water, but he stays unconscious. And not unconscious as in hit points, but just not. [00:26:28] Speaker D: Do you need me to calculate the hit points or. Okay, I didn't think so. [00:26:33] Speaker A: As you lay the Hands upon him. Some of the burns on his. On his face and neck. I think Micah's trying to get a signal back. I think some of the burns on his face and neck and shoulder heal a little bit. It doesn't look like he's going to be very badly scarred the way Craig was. It looks like a lot of the charring was from a layer of quick heat burning the top layer of skin, blackening that. But as you heal, looks like he's going to have some scarring and some damage, but he seems to be recovering. [00:27:08] Speaker D: I go back down. Since Craig couldn't find Nom, I go back down and I just say nom, Nom. I just. We just want to make sure you're okay. [00:27:25] Speaker E: Just. [00:27:25] Speaker D: Just any sign of that you're here or. Okay. [00:27:33] Speaker A: There's no audible response. [00:27:37] Speaker D: Can I look for her where she would normally be? Yeah. [00:27:46] Speaker A: Abby, do you want to text Micah to just continue to try? Like leaving and joining and leaving and joining. Oh, there we go. [00:27:55] Speaker E: Oh, she's so annoying. Go ahead. [00:28:01] Speaker D: I got a 17. [00:28:09] Speaker A: You do not see her row. Keen mind. [00:28:19] Speaker D: Yeah. [00:28:21] Speaker A: As you stand in the space below, you cannot help but even in your shock state to take a mental inventory of the space around you. [00:28:29] Speaker D: That's what I was going to ask. [00:28:29] Speaker A: Not trying. [00:28:30] Speaker D: It just happens. [00:28:34] Speaker A: Not much is taken, much is destroyed, much is broken, much is ripped. Half of your hammocks are just ripped down. Cut down. There's just damage for the sake of it. What you do notice is that. Oh, wait, forgot about your passive perception. I describe all the things you notice. [00:29:01] Speaker D: Okay. [00:29:03] Speaker A: Sorry. [00:29:03] Speaker D: No, that was funny. [00:29:04] Speaker A: A couple of the key things you noticed missing from the locked case where it is kept. The little box that was given to you quite a long time ago. Teferi for the count is gone as well as. [00:29:22] Speaker D: Was that the box that we knew was rigged? [00:29:25] Speaker A: Yes. [00:29:26] Speaker D: Okay. [00:29:26] Speaker A: The bomb box is gone. And importantly, the large glass vessel holding the beating heart. [00:29:38] Speaker D: Yeah, I had a feeling from the. [00:29:40] Speaker A: Place where it was held. [00:29:43] Speaker B: Boss is going to be so upset. Landon is going to be so upset about that. [00:29:48] Speaker D: Okay. [00:29:50] Speaker A: The other thing you notice is hiding far up in the barely existing branches of the tree grown into the wall, facing away so. [00:30:02] Speaker C: Completely and entirely still. [00:30:05] Speaker A: Is a small goblin body that looks like a stone. It's so still clung. I mean, the tree barely exists. It's not like a hole. It's grafted into the wall. Its branch is barely pressed so far back in that she looks truly stuck and unmoving. [00:30:24] Speaker D: Does she look hurt? Like, is there any wounds or Anything I can see from here with your. [00:30:28] Speaker A: 20, you can barely notice she's there. She has tucked herself as far back into those very shallow branches as a person could get. [00:30:35] Speaker D: Okay. [00:30:36] Speaker A: She's just not moving. [00:30:39] Speaker D: Rose gonna say, norm, I'll leave you. Just, if you need healing, just let me know. And she. She goes back up. She goes back up and. [00:30:58] Speaker B: Greta, like, meets Ro at the. Greta is, like, on her way down. [00:31:01] Speaker E: Is she? [00:31:02] Speaker B: Is she. Did you find her? [00:31:04] Speaker D: Yeah, she's. She's here. I, I, she alive? Yeah, she's. She's alive. I, I don't know if she's wounded, but I, I don't want to touch her if she don't want to be touched. I told her to find us if she needs to be healed. [00:31:18] Speaker B: Okay. [00:31:21] Speaker A: Ro, 20, passive. As you look past Rose shoulder, you can see tucked all the way underneath one of the flipped barrels is a hairy, fuzzy, like, lump. [00:31:36] Speaker B: The raccoon over and grab it. [00:31:38] Speaker A: It hit itself. Okay. As you run up and grab it. In a scene that's truly not funny, you are very viciously bitten on your arm in a quick blur of motion as the raccoon turns around and truly. And in fact, you take two points of piercing as your arm is very fiercely bitten. And as you drop the raccoon for a moment, it puffs up. And then he sort of lays himself down, realizing it's you, and then just pushes him, like, quits attacking you, but also kind of doesn't go to you. Just pushes himself back under the barrel. [00:32:18] Speaker B: Okay, I cast healing word and then I leave. [00:32:22] Speaker C: Okay. [00:32:24] Speaker D: I cast cure wounds on both the little girl and the man. [00:32:31] Speaker A: They are healed of their injuries. [00:32:32] Speaker D: I marked off those spell slots. [00:32:34] Speaker B: I am gonna, I'm gonna leave before I leave the, the below deck. I'm. Yeah, I'm. I'm gonna go up deck and I'm gonna say, can we bring these people below deck just so they don't have to see? [00:32:53] Speaker D: Yeah, yeah. Ro gives them her bed roll that she has but never uses, and. [00:33:06] Speaker B: She. [00:33:06] Speaker D: Says, I, we didn't even. What are your names? [00:33:17] Speaker A: The little girl has fallen fully asleep. We say, little girl. She's really quit. She's like, 12. She's a girl. [00:33:23] Speaker D: Yeah. [00:33:23] Speaker A: The girl has fallen asleep. The old man looks fairly stunned. He's a rather unremarkable fellow. It looks like life has worked him hard. It's a little hard to tell whether or not he's 45 or 75. He's somewhere in there or 55 to 65, but he's in there. And it's hard to tell. He has, like, a little bit of paunch on him, but otherwise he's pretty lean and wiry. His clothes are ragged but functional. He has calluses on his hands, and even as you heal him, those remain. It looks like he did some sort of a labor in life. He has a very rounded face that's sagging and lined quite a bit. A lot of lines around his eyes. He has this sort of strip of hair remaining in the middle that comes back to a low crown here. And everything else is bald. He has a very thick beard, white, wiry beard matted around his jowls from where it was growing for some time. [00:34:23] Speaker C: And he just says, my name is Ben. Thank you, ma'. Am. [00:34:31] Speaker D: Did you know? And she gestures to the little girl asleep. Are you two related? [00:34:36] Speaker C: I don't know. [00:34:38] Speaker D: Okay. [00:34:40] Speaker C: I believe she belonged to one of the God, but I don't know. Mil was in that. [00:34:45] Speaker D: Okay. I'm. I'm Ro, by the way, where the phone's. Yeah. I'm. I'm so sorry for everything. [00:35:00] Speaker A: Kind of shockedly by your shoulder and looks out of the deck and says. [00:35:04] Speaker C: I'm sorry for you, too. [00:35:07] Speaker D: Thank you. I'm. [00:35:10] Speaker C: We'll go below. [00:35:11] Speaker D: Okay. I can. We're a little spent tonight, but I can take you both. [00:35:19] Speaker C: You've done enough. [00:35:21] Speaker D: I can take you both back home tomorrow. Okay. Just please get some sleep. [00:35:28] Speaker A: And he picks her up and just carries the girl below deck. [00:35:54] Speaker D: Greta, are you bloodied? [00:35:59] Speaker B: I was at one point. I am not bloodied. [00:36:10] Speaker A: A small puff, black, grayish smoke appears in the center of the deck, and from it, sort of pulling itself together in a column, slowly rises up the shape of a person. An adult man with whom you have recently grown into intimately familiar as what you might put together is the illusory form of Count Deranogweed Apparates into the. [00:36:40] Speaker C: Middle of the ship as he stands tall. [00:36:45] Speaker A: Sorry. I've never been afraid of Micah before. Micah didn't do anything wrong. But she made a face at me. That's the face of someone who's ready to enact violence as he arises and stands in the middle of the deck. His tall features look coolly around the. [00:37:03] Speaker C: Space as he's in your midst. And Tello truly looks like he's seen a ghost. The man stands tall. He smiles coolly and says, I apologize for how long it took to get to dessert. I know your journey was long and arduous. I sympathize with your plight. I hope that our evening together was memorable. This Is odd fun guys. Not but a few hours ago you had so much to say to me. Please. Oh, I. I understand. I must be boring you again. Ro. [00:38:21] Speaker D: Ro's bro has like. Her face is like hot with anger, kind of like how you described it earlier. And like she's kind of breathing hard and like almost like her nostrils flaring, like of just pure and utter disgust. And she steps forward, kind of like like two. The figure or whatever. [00:39:07] Speaker A: He's tall, dressed in dark cloak. He was always taller than you. Most people are. [00:39:14] Speaker C: But in this moment he feels so much taller. [00:39:18] Speaker A: It's hard to tell if the illusion is taller than it usually is or. [00:39:21] Speaker C: If it's just the moment. [00:39:25] Speaker D: She looks cool. She just looks him straight in the eyes and she says, your illusion will leave our ship and know that the next time we see you, we will kill you. And she just holds his gaze. [00:39:55] Speaker C: Oh, Rowan, now you've gone gotten boring. [00:40:03] Speaker A: He walks over and he stands over the bodies of Plough and Bilfri where. [00:40:07] Speaker C: They'Ve been laid next to each other. [00:40:08] Speaker A: And he just looks back down at them, his hands behind his back, and. [00:40:11] Speaker C: He says, I knew that they would be here, but I knew that they were the muscle on your ship. [00:40:23] Speaker A: I just. [00:40:25] Speaker C: Like I said, I didn't care. Mekreth was hoping for more is the point. They fell so quickly. It was a disappointment. [00:40:37] Speaker A: He looks up at you. Craig. [00:40:40] Speaker C: Really should have trained them better. Or perhaps never involved them in the first place. [00:40:50] Speaker E: I'm not kidding when I. When I say that the only words are coming to mind that are language. That's it. Only words. [00:40:58] Speaker A: Stumbles and he goes, oh, forgive me. [00:41:01] Speaker C: Forgive me dumbly. Am I speaking too quickly for you? [00:41:07] Speaker E: You will eat your words. [00:41:11] Speaker D: When I. [00:41:11] Speaker E: Have a knife to your throat and on the floor. You will beg for mercy and I will not give it. [00:41:21] Speaker A: He looks back down. [00:41:22] Speaker E: And that is a promise. [00:41:27] Speaker C: Well, I can see. [00:41:31] Speaker A: He looks back down at the ear. [00:41:32] Speaker C: Calls again that your promises are worth a lot. [00:41:41] Speaker A: He walks away from them again. Walks to the middle where he stands in the middle of all of you. [00:41:46] Speaker C: And he says, you all stole from me. And no one steals from me. Yes, you took my dagger. Fine. For that I was going to have you killed and get it back. And then you stole something else that belonged to me. His eyes flashed to Tello and Tello visibly flinches. And I'll have him back too. You'll never be free, Tello. [00:42:36] Speaker D: Ro steps in front of Tello to like. [00:42:40] Speaker B: I take Tello's hand and just hold it so tightly And I step in. [00:42:45] Speaker A: Front instinctively into a ball and pulls up the knife. He just walks closer, looming over you, Ro. And he keeps looking at Tello and he. [00:42:53] Speaker C: He says, you'll never be free. [00:42:56] Speaker E: I cast dispel magic because free is. [00:42:59] Speaker C: Not who you are. [00:43:02] Speaker B: Let's go, Craig. [00:43:02] Speaker A: What level are we kissing that at, Craig? [00:43:06] Speaker D: Sorry. [00:43:06] Speaker E: Level. It's the highest I can. [00:43:09] Speaker B: What's the highest spell slot that you have available right now? [00:43:12] Speaker E: Or does anyone else have dispel magic? [00:43:16] Speaker A: I don't. What. What. What level are you casting in it, Micah? [00:43:21] Speaker E: I can only do third level. [00:43:23] Speaker A: How many. How many third levels do you have left? One. That's your third third level, right? [00:43:28] Speaker D: Is it? [00:43:30] Speaker B: Are you sure you don't have any? [00:43:31] Speaker A: Because we did. We did two third level divine smites in the comments. [00:43:34] Speaker B: Shoot. [00:43:35] Speaker E: You're so right. I can't do. I can't do that. I can't dispel magic. [00:43:39] Speaker A: Well, do you have a third third level? No, that would be your third. [00:43:43] Speaker E: I'll need to. Okay, I have three, but I already used one. [00:43:48] Speaker A: Second. Or is dispel magic a third or second level spell slot? [00:43:56] Speaker E: See? [00:43:56] Speaker B: One. [00:43:57] Speaker E: Second. I closed out my. [00:43:58] Speaker A: Really sick. If you shot him up right now. [00:44:01] Speaker E: Well, it'd be more embarrassing if it failed. Let's be for real. [00:44:05] Speaker B: It's a third level. Do you have any fourth or fifth level spells, Micah? [00:44:09] Speaker E: No, I only have up to fourth level and I've already used it, okay? So I can't. Never mind. [00:44:17] Speaker A: He continues, and he says, you'll never. [00:44:20] Speaker C: Be free, Tello, because free's not who you are. [00:44:26] Speaker E: Don't listen. Do not listen to him. Do not listen to him. [00:44:32] Speaker C: And in the end, Greta, you'll realize all the world's your dark forest. But it's fine. I have time. I'll convince you tomorrow or the day after. Because you took from me my heart. [00:45:00] Speaker B: Preta. Just like, stares. [00:45:02] Speaker C: And I want you all to. To know what it means to live without a heart. [00:45:10] Speaker A: His eyes flashed to the unconscious shipper goober. [00:45:13] Speaker C: He survived today. What about tomorrow? Or the day after? Or the day after? Hmm? And after that, Perhaps I go back to Teleth and Norm and I find the sparrows. And when I'm done with them, maybe I will return to the orphanage row, think about everything. I could write with that plot. You see, we're here today because you all are two things. Powerful and stupid, capable and dull. Only ever able to see five feet in front of you. And that's why we'll be back here tomorrow. Please. [00:46:19] Speaker A: His eyes look Back to you, Craig. [00:46:21] Speaker C: Fulfill your threats. I await you. And in the end, his illusion gets. [00:46:30] Speaker A: Like an inch away from your face. [00:46:34] Speaker C: I will bathe in what's left of you, you dull animal. He stands up tall. Until later. His image just disappears. [00:47:19] Speaker B: Greta just turns to Tello and examines his face, just trying to read how he's feeling. [00:47:31] Speaker C: No, this isn't the song. [00:47:35] Speaker A: Let's go with. Hold on. I'm sorry. I shouldn't get lost in the music right now. [00:47:43] Speaker C: He. Thank you. My God. [00:47:47] Speaker A: Greta. You look up to tell his face, and he just looks. [00:47:53] Speaker C: Shocked, Just lost. [00:48:00] Speaker A: He stays there, stuck for a moment before he just lays his head down. [00:48:04] Speaker C: On the deck and closes his eyes. [00:48:07] Speaker A: It's hard to tell if he's falling. [00:48:08] Speaker C: Asleep or just trying to shut everything out, but he just balls up to a ball, puts his head on his arm, and closes up everything. [00:48:18] Speaker B: I lay down with my back to him. So we're like this. That makes sense. And I just. Greta doesn't close her eyes. She just stares at the. At the ocean. [00:48:33] Speaker E: Wait, I have a question. Do we still have access to the rooms that Ro made? [00:48:41] Speaker D: Not right now, because I can't cast it. I can't cast the mansion right now. [00:48:46] Speaker E: Understandable. [00:48:50] Speaker D: I'm going to go down and get, like. I'm going to. Can I find, like, a blanket or a tarp or a hammock that's not ripped that I can take back up with me? [00:49:03] Speaker C: Yes. [00:49:04] Speaker D: I grab one and I lay down next to Spagh Goober and I put the blanket over him, and I just lay down next to him and fall asleep. [00:49:14] Speaker E: Is he. Is he going to get too cold? Like, is he going to get lethargic? [00:49:19] Speaker D: I press the digitated. [00:49:24] Speaker A: That any of you all are. This is not in response to what Micah is saying at all. Simply, as we talk about temperature, the poor bet has now made its way far enough north from his shas as you all are in this winter month. It's not like freezing. I mean, it was cold in lore where you all left. This is a more temperate zone, but it is cold out here on the upper deck. It's like I'm 48, 50 degrees. [00:49:49] Speaker D: I'm gonna cast Lehman's tiny hut around us on the upper deck. I have a spell slot to do it. And then I'm gonna put a blanket over Spaghuber. I figured I'd prestidigitated him dry when he came out of the ocean, and then I'm gonna lay down and sleep. [00:50:05] Speaker E: You know when, like, you're getting to the end of a paycheck and you're like kind of running out of money and like you kind of need to like budget your money well, very well. I feel like that's how we are with spell slots. It's like I cast this, I have a spell slot for it. Like I budgeted for this. [00:50:28] Speaker B: That's it. [00:50:29] Speaker C: There. [00:50:29] Speaker A: The fun guys huddle under the dark. [00:50:32] Speaker C: Cold, drifting, beautiful sky. [00:50:37] Speaker A: With the dry. [00:50:37] Speaker C: Glistening horror of their wounded lives around them. [00:50:44] Speaker E: All right, is there anything that I can cover the bodies with? [00:50:52] Speaker C: Yes, you find tarp below deck. [00:50:57] Speaker E: I'm going to say Craig is going to. While the others are like trying to drift off to sleep and like, or just kind of like rest. I think he's gonna take that time in the dark to move the bodies and move Filfrey and Ploth into a place that would. That. That like they're covered, but they're like side by side in, in a place where it's not as visible or in like the middle of place, you know. And he like covers them. He makes sure to close their eyes and honor them. He presidigitates their. The blood off too, as best as he can. [00:51:57] Speaker A: As you pull them to one of. [00:52:00] Speaker C: The sides of the deck to cover them. Correct. What you feel as you move them is weight. You feel the heaviness, the heaviness that you all used to come together to share. [00:52:16] Speaker A: The brotherhood that you all shared of. [00:52:20] Speaker C: Being those entrusted to move weight and building the strength to share it together. And you move their weights one last time. And the most painful part, Craig, is that as you move them to the railing and cover them. [00:52:50] Speaker A: You'Re not left with the silence of the words they. [00:52:54] Speaker C: Would usually be saying. [00:52:57] Speaker A: You're left with the familiar ache of. [00:52:59] Speaker C: The silence that you would share together. And now you sit in that silence alone. And simply the words follow in your head. The last words Plough ever said to you. You're a good man, Craig. As Craig weeps over the bodies of the occasion, the fungi's gather together in a way they have not in a long time, perhaps ever before. They gather together under Leomon's tiny hut together for warmth. A group who has fought to protect. [00:54:03] Speaker A: Each other, to save each other's lives. [00:54:07] Speaker C: Now gathers for a different kind of survival. Like fungus that grows on something decaying. [00:54:15] Speaker A: The group attempts to share what life. [00:54:19] Speaker C: Is between them, to survive in the midst of a dying thing. And the night of the 24th becomes sleep. [00:54:33] Speaker A: I do not do this often. [00:54:36] Speaker C: But. [00:54:37] Speaker A: We are going to move through the. [00:54:42] Speaker C: Next handful of days well, if you. [00:54:49] Speaker A: Choose to return Ben and Sira. S E R A J. Oh, yes, yes, yes, yes, yes. [00:55:00] Speaker C: Please. [00:55:02] Speaker B: Greta would. In a. In a conversation. I'm sorry to bring up the days we're skipping. Greta would first talk to Ro and Craig and. And Buzz probably, and say is, should we take them back there? I mean, it's obviously not safe. [00:55:27] Speaker D: Yeah. [00:55:28] Speaker B: And I wonder if it's not safe for them specifically. I mean, we should ask them what. [00:55:38] Speaker D: They think, but I guess we need to ask if they have family there or. [00:55:43] Speaker B: Yeah, I want to give them the option to leave that place or to help get their families out of that place. We can't get every family out of that out of town boat. [00:55:55] Speaker D: I think I would get a couple. Yeah, I would ask them. Yeah, I. I would. I would call them over and say, I. I can. I can get you guys back to your homes, but do you have any family there, or is there another place that you'd rather go for safety? [00:56:19] Speaker C: Ick. But I can't be under the C shadow again. I don't imagine we'd survive. [00:56:27] Speaker D: Yeah. [00:56:30] Speaker B: Well, what if we took them to the. We could take them to the orphanage. [00:56:37] Speaker D: Yeah. I know a. A temple in Zedge under the order of Selune, and they're really wonderful people there that can take care of you, help you get back on your feet. Do either of you have any. Have any family in lore that you need to get out with? [00:56:58] Speaker A: You point that. Sarah looks up and says. [00:57:04] Speaker C: My father, Frederick. [00:57:09] Speaker D: Frederick's your father? Okay. [00:57:12] Speaker C: Oh, he's in the car. [00:57:14] Speaker D: Yeah, we met him. [00:57:18] Speaker C: You've met my pa? [00:57:20] Speaker D: Yeah, he was. He was a very nice man. [00:57:24] Speaker C: He's very nice. [00:57:26] Speaker D: Do you have any other. [00:57:28] Speaker C: Have you spoken to him? I would like to see him again. [00:57:31] Speaker D: Do you have any other siblings or. Hi. [00:57:35] Speaker C: I have two sisters. [00:57:37] Speaker D: Okay. [00:57:37] Speaker C: I would like greatly to see them. [00:57:42] Speaker D: Okay. [00:57:43] Speaker C: I'll go back. I'll go back to. I'm not supposed to be gone at all from my mother and father for so long. I imagine that I've. I'm supposed to be back before curfew and I've missed it badly. [00:57:58] Speaker D: Okay. [00:57:58] Speaker C: I'll go back to law. [00:58:04] Speaker D: If Frederick is it. Remind me. Frederick is the one that Boz revivified, correct? [00:58:10] Speaker A: Yes. [00:58:11] Speaker D: And what was the last thing we saw him do? [00:58:15] Speaker A: All those. [00:58:16] Speaker D: He ran out. [00:58:17] Speaker B: Yeah. [00:58:18] Speaker A: He was part of the con. The contingency of guards farting, fighting against. [00:58:22] Speaker D: The other guard, farting against the other guards. I'm so sorry. [00:58:25] Speaker A: I was really hoping that we heard and then There was a delay, and I was like, I got away with. With it. [00:58:28] Speaker D: But then I'm going to look at Sara and say, I have a way. [00:58:35] Speaker A: Of get back to the castle anyway. [00:58:39] Speaker B: I, I, I have a way of stinking here. [00:58:44] Speaker D: I, I, I have a way of potentially possibly contacting you, your father. So give me one moment, and. And I'll be right back. And she goes and finds Greta, and she says, greta, do we. Her father's Frederick. Do we call him? And if we do, is the Count listening? Or do you think Frederick could have died in battle? I, I don't, but she says she has multiple siblings and she wants to go back home, but I don't think she quite understands the issue with going back. [00:59:25] Speaker B: We should call Frederick if we can. [00:59:28] Speaker D: I mean, I can try. [00:59:30] Speaker B: Can we offer to get him and his family? Or at least him and his. Maybe not him, but at least his family. [00:59:38] Speaker D: I mean, I could teleport there, and then if I could stay the night, I could teleport them somewhere else. [00:59:47] Speaker B: Okay. [00:59:47] Speaker D: I would just have to do so in. In hiding, since I would literally be back under the. [00:59:52] Speaker E: So risky. [00:59:54] Speaker D: I mean, I have the amulet on, but then that would leave y' all without the amulet, so I don't. [01:00:01] Speaker B: I feel like he might have a way around the amulet, to be honest. [01:00:06] Speaker D: Yeah. I think. I think it makes it trickier for him, but I don't think it fully protects against him. [01:00:11] Speaker B: I agree. Could we. Could you. If Sarah described her living room, could you zap right there? But there's a maybe not. [01:00:26] Speaker D: There's a risk I could attempt to. It just depends on where she lives. If she lives somewhere where maybe we walked past. And I can, like, see that in my mind's eye from being able to with my, like, memory that I have. Really? Well, I just. It depends. [01:00:49] Speaker B: Okay. I think that first step is calling Frederick. [01:00:52] Speaker D: Yeah. And see if he's even there. Okay. I guess I'll do that now. So, Roll. [01:01:02] Speaker A: Have you been comfort sucking on the sending stone or no. [01:01:05] Speaker D: Oh, gosh, no. [01:01:08] Speaker A: No. Rose, you have a dry sending stone. [01:01:12] Speaker D: Okay. I think of Frederick. [01:01:20] Speaker A: All right, Jackie, odds or evens? [01:01:26] Speaker D: Am I gambling with a man's life here? Odds. Can I, I, I don't know what it is, but hold this down. [01:01:50] Speaker A: You reach out. What do you say? [01:01:56] Speaker D: I say, hi, Frederick, this is Rowena of the Fun guys. And your daughter is alive and with us. [01:02:13] Speaker C: A voice speaks back with a roll of 11. A voice speaks back and says, oh, Sarah's with you. [01:02:25] Speaker D: Good. Yeah. [01:02:27] Speaker C: Are you in my head? [01:02:29] Speaker D: I'm. I'm. It's. It's. It's. It's magic. It's. It's not. It's not. [01:02:33] Speaker A: It's magic. [01:02:33] Speaker B: It's magic. [01:02:34] Speaker D: Yeah. It's. It's not damaging. [01:02:38] Speaker C: God. She's alive. Oh, thank the gods. Okay, good. Good. [01:02:46] Speaker D: Yeah. [01:02:47] Speaker A: Give me a moment. [01:02:48] Speaker D: Okay. [01:02:52] Speaker C: Moving stones. The city is us. [01:02:56] Speaker D: What? [01:02:57] Speaker A: Many are dead. But. Sorry, I've been moving heavy objects. [01:03:04] Speaker C: I need to sit. The city is ours. The death. More of the card was sympathetic to our side. Under the abandonment. [01:03:17] Speaker A: With the Count and the castle catching fire. [01:03:20] Speaker D: He's gone. Like, he's. He. [01:03:22] Speaker C: He's not returned to our awareness. [01:03:25] Speaker A: And. [01:03:27] Speaker C: He took his most skilled sellswords. [01:03:29] Speaker A: And lieutenants with him. The castle caught fire and half burned to the ground. Great heat. [01:03:34] Speaker B: Oh, the lava. [01:03:37] Speaker A: And. [01:03:39] Speaker C: It appears that Sherlock is safe. I'm sorry, did you say you had my daughter? Yeah, all over for her, and I cannot find her. [01:03:46] Speaker D: So when we went down below the castle to find the Count, three people were chained up down there, and I'm sorry to say one of them was. [01:04:04] Speaker C: Don't. [01:04:04] Speaker A: Don't. [01:04:04] Speaker D: Your daughter. Tell me, but she's. She's okay now. She's okay. [01:04:09] Speaker C: Bring me my daughter, please. [01:04:12] Speaker D: Yes, My. My question was. I was calling you to ask if it was safe to return her. Okay. I have. I have another man here with me that was also that we. That we saved as well. His. His name is Ben, and he's from there. [01:04:31] Speaker C: I don't. [01:04:32] Speaker D: Okay. [01:04:33] Speaker A: Please bring me my daughter. [01:04:34] Speaker D: I. I will. I can be there within a few minutes. But what I. What I do ask of you is once I get there, I. I. I cannot return back to where I need to go by magical ways. I need to rest. [01:04:55] Speaker A: I'll be my daughter, and you can have my home. [01:04:57] Speaker D: Okay. Okay. Okay. I will see you in the courtyard of the. Of the castle within a few minutes. Okay. [01:05:06] Speaker C: Thank you. [01:05:08] Speaker D: Rose severs the connection. [01:05:11] Speaker A: The connection. [01:05:13] Speaker D: She goes. She relays all this to the party, and then she goes to Ben and Seroz and says, your father's all right. Apparently, she looks to Ben. They have taken the city, and the Count is no longer there. Or will return, I think. I don't know for sure, but would you like me to take you back as well? [01:05:44] Speaker C: Sorry? In the car. [01:05:47] Speaker D: That's okay. [01:05:55] Speaker A: I mean, is it still on? Is it still on the street here? Yeah, we're okay. Yeah, we're okay. No, and if they do, we'll send Luna after him. I. I keep one. I keep a spare one in the Closet. But if you want me to repark it before I go to bed, I will. Except that there's probably not any spots. Okay. I love you, Emma. Also, happy birthday to his baby. Also, you look cute. You what? Okay, so, Ro, you say that to Ben. And he responds and he says. [01:06:36] Speaker C: All right, Good. [01:06:38] Speaker D: Okay. [01:06:41] Speaker C: All right, everybody. Shock. [01:06:45] Speaker D: Okay, Are you guys ready to. To go now? [01:06:50] Speaker C: We went before. [01:06:54] Speaker D: What? [01:06:54] Speaker C: It's magic. Like, we went before? [01:06:57] Speaker D: Yes. The same way? [01:06:58] Speaker C: Yes, please. I'd like to go to Father. [01:07:00] Speaker D: Okay, we'll do that. She looks to Greta and Craig and she says, like I said, I'm going to have to stay the night. Will you guys be okay? I can. What? [01:07:14] Speaker B: Can I come with you? [01:07:15] Speaker D: Yeah, I can carry. [01:07:17] Speaker B: I want to come with you. [01:07:18] Speaker D: I. I think someone. Yeah, stay for cougar and nom and. And make sure everything's okay. [01:07:27] Speaker B: I'm going to bend down and. And, well, how do you say her name? [01:07:32] Speaker A: It sounds like Sarah. S E R H A A S. [01:07:39] Speaker B: Okay, I'm gonna bend down and to her height. Well, she's not 12. [01:07:45] Speaker A: She is. She's probably your height. [01:07:48] Speaker B: Okay, she's my height. I'm gonna walk up. Okay. I'm gonna walk up, and I'm gonna pull out of my pocket, pull out the carved emerald flower, and I'm gonna, like, poke the center of it with light so that it glows like a very, very soft green. [01:08:12] Speaker A: Her face lights up. [01:08:13] Speaker C: That's lovely. [01:08:16] Speaker B: I'm gonna hand it out, and I. I'm gonna take her hand and, like, press it into her hand. And I'm gonna say, I know that this is very carefully awful, but you were so brave. [01:08:32] Speaker C: It's fine. I've only been gone. I just need to go back. I'm not supposed to be gone overnight. [01:08:39] Speaker B: We'll get you back. We'll get you back. [01:08:42] Speaker C: That's all. Thank you, ma'. Am. Father says that I'm to call the elderly. Ma'. Am. Thank you. [01:08:53] Speaker B: Thank you, Sarah. [01:08:55] Speaker D: Ro takes everyone's hands and says, okay, everyone ready? [01:09:05] Speaker A: Ben kind of shudders. You get the feeling the magic was very unsettling the first time. But he holds your hand. Sira looks up one last time at you all and says. [01:09:17] Speaker C: I'm sorry about your friends. Thank you. [01:09:22] Speaker A: She looks at Ro, just smiles politely. [01:09:27] Speaker B: Greta's gonna very gently, like, touch the side of her head and cast guidance. [01:09:33] Speaker C: Okay. [01:09:34] Speaker B: And say a little prayer over her. [01:09:36] Speaker C: Am I magic now? [01:09:39] Speaker B: Just a little bit. [01:09:42] Speaker C: Oh, no. [01:09:43] Speaker A: And she looks at Ro. [01:09:45] Speaker D: Oh, no. Craig will be back. Send to us if. If Anything, the slightest thing. Okay? Enro Cast, teleport to the. [01:09:59] Speaker E: I love you guys. Please. Please be okay. Please be okay. When you come back. We will. [01:10:07] Speaker B: Call us if you need anything, Craig. Or if you're lonely. [01:10:15] Speaker C: And they disappear. [01:10:18] Speaker A: Now, if you all are okay with it, we will do a passage of time. Sedai is exchanged. Ben is returned. [01:10:27] Speaker D: I give. I slip Ben like 20 gold piece and just say he takes it and just say here. I don't know if you need to rebuild or whatnot, but here he takes it. [01:10:48] Speaker A: When you return. Yeah, the castle's. I mean, it's stone, so a lot of the stone's there, but everything that's not stone is burned down. There are char marks all over it. Parts of the castle ceiling are caved in. An incredible fire broke out here of immense heat. And the structure looks no longer usable. It seems the great heat caved in some of the stone. It's half collapsed. There is dried blood all over the stone of the courtyard, and bodies appear to be putting on carts and shipped out. Yeah, the whole city fought itself. But it appears, unsurprisingly, the majority side was that of not wanting to be oppressed anymore. And when you return to a free TR and they okay, and you spend a night. The interactions you have with those interested in your presence are not great. Simply because the people who are interested in meeting a fungi at this hour are the most obsequious of sort of. Much of the town is wrapped up in their grief and their loss and the shock and excitement. And those people who come and take time to try and meet you after word gets out are kind of the smarmiest, most obsessive folk, and even some very well meaning, but socially inept people. Not to poorly categorize everyone, but your time is there. Frederick keeps you to his home well enough. He is alive. He is badly wounded. He has lost his left hand and much of his left arm is badly damaged, yes, but he is alive. And he is thankful for that. Sedai is deeply bothered by the loss of his hand, but two of his daughters find the nub rather comical. [01:13:04] Speaker D: I would. Obviously we can't get the hand back, but I would cure him. And I would. I would cure anyone around as much as we can. [01:13:13] Speaker A: You increase the space of your healing process and you, you. You save a few lives actually, Ro, with the healing magic. And you return the next day, if the party's all right with it. Maybe we just say a couple days pass. So what I would like to ask you all is what are some important Moments and events as we move from the 24th to the 25th through to, let's say, the 28th. [01:13:43] Speaker E: What's Nam's process? [01:13:47] Speaker B: Yeah, when do we see Nam? Can I say that I bring her back some bread from Florida? [01:13:58] Speaker A: I don't know what. Hold on, Warama. Not quite, but I love you very much. [01:14:05] Speaker C: Okay. [01:14:06] Speaker D: All right. [01:14:08] Speaker A: Sorry, I'm just trying to give Hoffa some attention. She just got up, But Nom. She does come home. She does come down after, like, a full day. And it's. It's just exhaustion that brings her down. Just limbs failing. There's just nothing from Nam. She is truly unresponsive. [01:14:33] Speaker D: She does not speak physically. [01:14:35] Speaker A: She does not acknowledge you all. She doesn't look injured. [01:14:38] Speaker C: Okay. [01:14:39] Speaker A: She eats, she drinks, she sleeps, and she does not come above deck. [01:14:48] Speaker C: She. [01:14:48] Speaker A: She spends much of her time hidden away near and behind things. [01:14:55] Speaker C: She will not go above deck. [01:14:57] Speaker A: She doesn't really talk to any shipper. [01:15:00] Speaker D: Goober. [01:15:10] Speaker A: Spaghaberi's physically recovered the next day with more healing and more magics. [01:15:22] Speaker C: He physically recovers greatly. [01:15:26] Speaker A: Really all he's left with is now the kind of tip of his ear. It looks like he has a single elven ear because of some of the tissue lost on this ear, a sort of cleft edge over here in a burned, sort of gnarled way. The hair no longer grows here, and he has a sort of burn mark down the back of his neck and shoulder. But otherwise he recovers well, the sort of recovery you can really only get with the magics that you all possess. [01:15:59] Speaker C: And. [01:16:05] Speaker A: Well, I, quite frankly, I think I have put you all through enough this evening, so we will not role play his discovery of Bill Freeman Plouffe's passing. [01:16:23] Speaker E: Thank you. [01:16:25] Speaker A: But he weeps very bitterly for a very long time. [01:16:32] Speaker C: And. [01:16:34] Speaker A: He refuses to go below deck. [01:16:39] Speaker C: And. [01:16:43] Speaker A: He just won't quit staring at the space where the helm was. [01:16:49] Speaker D: And. [01:16:51] Speaker A: To say the least, his glibness is devoid. But he also just also. [01:16:56] Speaker C: So quit saying much. [01:17:00] Speaker A: It's really only the third or fourth day that he starts talking again. And it's all just practicum, just food. How do we repair the helm? How do we get the ship moving? You all also begin to be faced with a very real problem. The ship has no helm right now. It's been. I mean, it's not evaporated, but. [01:17:22] Speaker C: But it's just. [01:17:22] Speaker A: It's broken apart and much of it is burned away. [01:17:28] Speaker D: I know, I know the burnt parts obviously can't do anything, but I would say that Ro is once she gets back, she is slowly prestidigitating to clean like blood away and stuff like that and ash. And then she's. And what? [01:17:48] Speaker A: Yeah. Yeah. You can clean much of it. Yes. [01:17:50] Speaker D: And then I think she would start. I think we did this once before. I think she would start casting mending on just little pieces everywhere, here and there. Trying to get some sort of pieces back together a little bit. [01:18:05] Speaker A: Aids some of the cosmetic damage. [01:18:09] Speaker D: Yeah. [01:18:10] Speaker A: You are able to repair some of the points of breakage, but there is ultimately just a great deal of physical material lost. [01:18:18] Speaker D: Yeah. [01:18:18] Speaker A: And you need more powerful transmutations, fabrications to remake the lost. The lost pieces. Are there any other particular moments you all would like to focus on in these passing days? [01:18:40] Speaker D: I. [01:18:42] Speaker C: What does the party do with the calls? [01:18:45] Speaker D: That's what I was going to say. Ro or. Go ahead, Abby. [01:18:58] Speaker B: We can probably find enough scrap lumber or can we find. [01:19:03] Speaker A: You don't have to hold the mic that close to your mouth. It got real loud. [01:19:07] Speaker B: Sorry. [01:19:08] Speaker A: Sorry. [01:19:09] Speaker B: It's dying periodically. Can we. Do we. Can we find enough lumber to make like a. Like a boat send off for them? [01:19:24] Speaker E: I. I would like to bury them. [01:19:30] Speaker B: Okay. [01:19:31] Speaker E: But I don't know how we would do that in the middle of the ocean. But I kind of hate the idea of their bodies being in the water, eaten by. [01:19:46] Speaker D: I mean, we could. In some cultures, Craig, there's like send off at sea and we could like Tello. Or someone that can shoot a bow could. We could like light an arrow and shoot it. [01:20:14] Speaker E: I don't want to see them burn. [01:20:16] Speaker D: For them to cremate once they're far enough away. [01:20:22] Speaker E: I don't want to see them burn. [01:20:24] Speaker D: Okay. [01:20:26] Speaker E: It was too close. [01:20:28] Speaker B: Craig. I can. I have a spell where I can keep them. I. I can keep them from decaying until we get to land so we can bury them. Where are we? Where. [01:20:48] Speaker E: Your mic. D. [01:20:51] Speaker A: You're going to need to switch your. You just need to switch your input source to what you usually have. [01:20:54] Speaker C: Abby. [01:20:55] Speaker A: The audio quality will lower a little bit, but we'll have. [01:20:57] Speaker C: You. [01:21:02] Speaker D: Would. No, I know. I. I know you'd like to bury them. [01:21:08] Speaker E: Is that not. [01:21:09] Speaker B: Is that not realistic? [01:21:16] Speaker D: I. I could like. Zach, they're from. Where are they from? [01:21:29] Speaker A: They are tethian. [01:21:30] Speaker D: That's what I thought. I don't know. I know it would be good to bury them and telethenorm, but not to be crass, but I don't know if I can teleport them. [01:22:01] Speaker B: Ro. [01:22:01] Speaker A: You probably could. [01:22:03] Speaker D: Okay. [01:22:05] Speaker E: That's just a lot. [01:22:07] Speaker D: I could. And we could bury them there and then come back. If. If you would want to put them. If you would want to let them rest at home on their home soil. You knew them best. What. What would they want? [01:22:32] Speaker E: Oh, I think that they would want. I think they would want to be on their own soil. They might throw a comment out on how it doesn't really matter because there wouldn't be alive. So it's like, what's. What's the matter after that. But I know in their hearts, like, they would know that it would be in their home soil. But I know the. [01:23:02] Speaker B: I think. I think as long as they're together, they'll be happy. [01:23:11] Speaker E: I don't know. It's up to you guys. I know that we've done a lot and teleporting is dangerous because we have to stay there for a day. [01:23:24] Speaker D: I think. I think we could manage it, just stay hidden. Telethenom is a little tricky, but I think the Kefkans have pulled out more people than there were. [01:23:39] Speaker A: You are aware that you could very easily enough, simply just return to the telethian. I mean, you all spent a great deal of time in open telethian countryside just the middle of nowhere. You knew that space. Well, you could just return to it. It'd be a simple collusion. [01:23:54] Speaker D: I relay that to Craig. I say, I think that would be a good. Good thing to do. We could do it. I could teleport, you and I there. We could dig, and he could say a few words, and then we could bury them and come back the next day. We could camp out. Okay. [01:24:27] Speaker A: Tello has resumed chores. He is helping manage the boat, but he's speaking little. And he unexpectedly joins the conversation, only to say, we need it, Adam. We have to either abandon this ship or we need an elm. [01:24:50] Speaker D: Say that again. Sorry. Yeah. Repeat. I couldn't. [01:24:53] Speaker A: He says. He says, we need a helm. You must either abandon the ship or. [01:24:58] Speaker C: We need a helm. So here's what we do. [01:25:03] Speaker A: You all go with your calls. [01:25:06] Speaker C: You bury them. [01:25:09] Speaker A: Greta, go with them, and we'll stay with Goober. [01:25:15] Speaker C: Go. [01:25:17] Speaker A: I will stay with you. [01:25:19] Speaker D: Balls will be here, too. Greta. [01:25:22] Speaker C: Boz is here. [01:25:23] Speaker A: He's definitely here. And I didn't forget that all. And he's definitely here. And I remember that. And then Boz says something witty. And then Tello says. [01:25:36] Speaker C: Bury the Akalis. [01:25:38] Speaker A: Go to Portra Palisa, spend some coin, obtain the helm, return with it. [01:25:45] Speaker C: We'll figure this out. [01:25:53] Speaker A: We're not hearing you, Abby. [01:25:54] Speaker B: Hello, I'm. I'm going to stay here. Tello. There's lots to do. [01:26:01] Speaker A: But I really. [01:26:03] Speaker C: Think you should go. But it's up to you. [01:26:14] Speaker A: And he returns to some task. [01:26:16] Speaker D: I spagoober if he would want to go with us to get away for a bit. [01:26:29] Speaker C: I just want to be there when we buried. [01:26:32] Speaker D: Okay. You want to come with us? [01:26:38] Speaker C: Tell her. [01:26:38] Speaker A: Will you be good with now? Teller just nods. [01:26:44] Speaker C: I would like to go. A captain buries his sailors. [01:26:52] Speaker A: And it's that afternoon that the party teleports. Withia calls. [01:26:59] Speaker B: I stay with Tello. [01:27:00] Speaker C: I'm not okay. [01:27:02] Speaker A: Okay. Greta. Greta stays. Craig and Ro and Goober go to Teltonan and we'll have two last sections and moments here. And this is where we will these will be our last moments. So then. And we'll end the session. Rowan Craig Shooker teleport with the bodies. [01:27:39] Speaker C: To the tean countryside. [01:27:44] Speaker A: It's very unlike when you left it. The powerful magics deliver you to the same spot you knew very different in fact. At first you don't recognize it because it's when you arrive. It's you have enough common sense to be dressed appropriately. You've acquired clothes and you travel. But it's about 30 degrees where you arrive and the ground is blanketed in snow. The rolling grassy hills where you know not feet but an inch or two everywhere. And this telethian country sky. So this area so rarely filled with trees. Just rolling fields. [01:28:27] Speaker C: It's just a blanket of white. [01:28:29] Speaker A: A gray sky overhead. You've brought shovels and spades with you. The party takes the bodies wrapped in cloth. Do you look for any particular kind of patch of land? [01:28:45] Speaker D: Is there like a nice tree or. [01:28:51] Speaker A: It takes a while. [01:28:52] Speaker D: Or like a little hill or something. [01:28:55] Speaker A: You all find after trees are not. But there's no there's very rarely trees here. But you find a knoll. A small race. The countryside here is constantly dipping and rising and dipping, rising. Not great hills but little. Little divots and raises. And you all find a small knoll. You venture to the top of it. It's grim and quiet work, but the party digs for a couple hours and. [01:29:24] Speaker C: Makes some sufficient graves. The bodies are lowered. The soil covers them again. Muddy brown staining all the white around. [01:29:41] Speaker A: It's trampled and crushed underfoot where brown grasses are exposed from their uncovering. And it's a strange scene. There's no snow falling at this time, but the sky is quilted in gray. [01:29:58] Speaker C: And the landscape is so serene and quiet and still and only this hilltop has been Marred, only it is broken. But you all stand. [01:30:13] Speaker A: And after hours of labor, as you. [01:30:14] Speaker C: All cover over the dirt again, you are left to have some final moments of ceremony, if the party chooses any. [01:30:28] Speaker E: I think that Craig has had stashed away some, like, favorite rocks. And I think that at some points, like he had carved. Carved their names into it and trying to think of a cool rock type what would be a cool rock that he would have seen and like snatched up cool rocks on a strip. I know that there was a monster rock that I have in my inventory. [01:31:11] Speaker C: Yes. [01:31:12] Speaker A: You could have fragments of the galeb dur that you slew in. In Byasta. Yes. [01:31:19] Speaker E: Yeah, I think he's going to use that and carve their names. [01:31:28] Speaker C: Okay. [01:31:28] Speaker A: You put it down as a simple headstone. [01:31:36] Speaker D: I think Ro would set up like a Lehman's tiny hut for us to like, camp nearby for the evening. And I think with Craig and Spaghuber's permission, I think she would talk to him about it first. But I think she would go over where they're buried and cast plant growth and just sit there and kind of meditate for the eight hours and just grow clover and flowers, anything that could. Anything that was like, local to telethenon but that normally wouldn't grow during these winter months and just grow flowers and plants above their. Above their graves. [01:32:40] Speaker A: As you grow the clover in defiance of the weather through your magic, very sagey green, like the skin color of the accals as it grows up, Shiba Goober stands very quietly over the grave for a long time. Ro growing the COVID Craig having placed the headstone. Shippy Gooper stands at one end and. [01:33:08] Speaker C: Just says, I dreamed of being a captain. And all that time that I was sailing you around, I felt like I really was. But I think maybe now for the first time, I am. I thought that I would know what to say in a moment like this. But the down. I'm sorry plov and I'm sorry belfry. I had really hoped it would go different than this. Truth be told, I hadn't even thought of it. You were good sailors. You were good friends. You were good people. And I guess I just really want to say thank you. Just thank you. I'd say sorry again, but you tell me to shut up. I miss you all very much. I don't know how such a small ship could ever find that feeling so empty. He nods and just returns to that. [01:35:39] Speaker E: I think Craig's gonna polish McOue's lead in saying it's kind of stands up from where he was setting down the headstones. And he just kind of stares for a moment. It just all feeling so surreal. And his friends are gone. He takes a deep breath and he's like, Every morning I wake up, I will think of you. Every morning I look at the sunrise, I will think of you. I didn't have brothers or sisters. [01:36:45] Speaker C: May. [01:36:46] Speaker E: You guys are my family. And I will always wish I had said so and love you more. It will never be the same without you. You two were anchors of our boat. Anchors in our lives of loyalty and integrity. You. You both changed my life. The man made the me. The man I am today. He just kind of walks. No, he just. He just sits down. He just sits down and he just sits with the. With the grapes. [01:38:07] Speaker C: And rowan crackin Cooper spend the night. [01:38:12] Speaker A: The next day, you all travel to sport responding song and I don't care how. You find a ship repair. You find a boson, you locate a carpenter skilled enough and you have a helm commissioned. They find it strange. You spend some time there, you spend. [01:38:29] Speaker C: Some coin, and you return and it's. [01:38:34] Speaker A: The 30th, the helm has returned. Yes. [01:38:42] Speaker D: While we're there in port resplendu San, I. I go by two revivify diamonds or I. I mean, yeah, I go and buy two. [01:39:01] Speaker C: Yeah. [01:39:05] Speaker D: Do we need to mark off a certain amount for the helm? [01:39:08] Speaker A: Yeah, just mark off. Mark off. [01:39:14] Speaker C: 30 gold for the helm. [01:39:16] Speaker D: Okay. [01:39:18] Speaker A: It's not cheap, and there's some specifications for goober makes. Were you saying something, Abby? [01:39:25] Speaker C: Okay. [01:39:28] Speaker A: In that time that Craig and Ro are away in Chippagoober, and I'm just going to say on the 30th, you all return with the helm. By the end of the 30th, you all have managed to get it reinstalled. I don't even know what that means, but I'm moving on. It's a lot of work. But all of you work together and managed to get the enchantment on the poor bet up and running again and. [01:39:53] Speaker C: Is saleable once more. [01:39:55] Speaker A: So by the 30th is where we will resume next time. The last thing I want to do in this session is just have the time. Hello, hello, Hello. It's just have the time that Greta. [01:40:14] Speaker C: And Tello spent on the boat, if any. [01:40:17] Speaker B: Yeah. Greta probably splits her time between helping Tello and just laying on the deck at, like, the very point of it, just laying on her side and staring. I don't think she. I think that Greta and Tello have a relationship where, like, she doesn't need to say, like, I'm here if you want to talk. He just knows. But she's definitely, like, offering a lot of little, like, she's, like, patting him on the shoulder when he walks by. And, like, lots of like. Yeah, lots of, like, reassuring little, like, almost, like, grandmotherly, like, you know, as much. Almost as much for her reassurance as for his. Just, like, to remind herself that her friend is still there and that, like, they're both, like, physically in the space. But she just. I don't think that she wants to talk, but she wants to make herself available. And I don't think that she would have to communicate to Tello that she's, like, available to talk. [01:41:50] Speaker A: If he needs. You find he's basically quit talking during the day, and he only talks in the evening or at night, really. He'll ask logistic questions during the day, but it's an evening when both of you are having. [01:42:04] Speaker B: What's the temperature like on the boat? [01:42:07] Speaker A: The further north you go colder and colder, starting to get into the 40s. Also. Every single night that you've slept, one of the four of you has had a dream from Carcon. [01:42:22] Speaker B: Delicious. [01:42:24] Speaker A: Yeah. But another evening where you are finding. [01:42:28] Speaker C: Trouble sleeping for a great many reasons. Tilla looks like up at the stars in the sky and sees Twilo alone. Tuila too far gone at this time of year. [01:42:45] Speaker A: And you all have been spending a. [01:42:46] Speaker C: Lot of time just close to each other in silence. But he breaks it momentarily and says, I think maybe he's right. [01:43:05] Speaker B: Who's right? [01:43:07] Speaker C: I know that we hate him. I know that he's a monster. But I also just don't know that the Count is wrong. [01:43:20] Speaker B: About. [01:43:25] Speaker C: I mean, he's wrong about a lot of things. I mean, he's just mean. He's just spitting venom, trying to hurt us. [01:43:33] Speaker B: Yeah. [01:43:33] Speaker C: All of his regular stuff. But look at me. Halfway around the world. I've slain monsters. I'm the stuff of fables. And we're not free. [01:44:08] Speaker B: I. [01:44:09] Speaker C: What is this life, Greta? [01:44:12] Speaker B: Can you. I'm sorry, dm. Can you repeat that? [01:44:14] Speaker A: Yes, he said, what is this life, Greta? [01:44:23] Speaker B: I think. I don't know what it would be to be free from this life. But I don't know, Tello. I don't think any of us are free. And I don't think you're any less free than me or Boz or the counter Imnin or anyone. [01:45:07] Speaker C: I wonder. [01:45:10] Speaker B: I think we're all just stuck. [01:45:14] Speaker C: I wonder sometimes if you all have made my life so much better. I've been helpful to you all. I know you like me, and I know that you loved me that were fond of each other, but I know it. His prongs, his claws. I know that the Count was making me and so on, but I could have said no. And I just didn't. Imagine how different it would be today if I had not come to lie to you about the box. We can say what we would like. [01:46:13] Speaker B: But I interrupt him and I say, tello. I think. I think people complain about feeling guilty. And I say that it's a. A bad feeling that they don't like. But I think that sometimes guilt feels really good because it. It gives us a. Gives us something. It gives us something that we could have controlled or it gives us something that. That we're just sad about how things worked out. And we want to hate something, and so we hate ourselves and we hate our actions and we hate what we've done. And I think that. I think it feels good. I think that. I think that the. The hardest part of feeling guilty is learning to let go of, like, the relief it brings. And I think. I mean, I'll let you know when I figure it out, but I think. Don't know. [01:47:46] Speaker C: I'm sorry about the box. Grifa. [01:47:50] Speaker B: She, like, shakes her head and I'm. [01:47:53] Speaker C: Really sorry that I lied to you. And I really wish I'd gotten up for those stupid workouts with B and Pl. [01:48:05] Speaker B: Yeah. Yeah. I forgive you, Tilla. [01:48:18] Speaker C: Okay. [01:48:24] Speaker B: Yeah. I know it doesn't make anything easier. [01:48:31] Speaker C: I prefer being with you, with all of you. You are the best things that have ever happened to me. He just sighs tiredly and gets up and walks to bed. [01:48:52] Speaker B: Yeah. Greta probably stays outside for the night just looking at the moon. Would she know where. Where twi. Lies in the sky? [01:49:09] Speaker A: Yes. Very far. Only one of them is on the. Is. Is in the sky at a time now. Like, basically they alternate nights at this. [01:49:17] Speaker C: Point in the year. [01:49:18] Speaker B: Yeah, she's probably just. But she would know, like, where it is. [01:49:22] Speaker C: Yeah. [01:49:23] Speaker A: It'll be on the opposite at horizon. Like. Like, basically they're up there half of the day each. And because of the half of the days that they're in the sky, it like. Like both of them are in the sky on opposite halves of the day, but because it's bright, you can't see them. So it's like it's only there. They're there at the opposite horizons at either night, either, like, dawn or dusk. Yeah. [01:49:49] Speaker B: So she would just be staring at where she knows. Twee la would be. And like, trying to. Like, trying to look for it, you know, like, she knows that it's there, but she can't quite see it. And she's. She's looking for it. Maybe like, trying to convince herself that it's really still there and that it'll come back in the morning. [01:50:17] Speaker C: And as you look what you know is there and cannot see. [01:50:25] Speaker A: That'S where we will end. [01:50:26] Speaker C: Episode 153 of the Accidental Adventures. [01:50:37] Speaker A: 0.21 levels. Bunch of role play, a bunch of story saving citizens, fighting elementals, the count, yada yada, 0.21 levels. [01:50:52] Speaker C: What? Okay. [01:51:01] Speaker D: We are at 14.286. Yeah. [01:51:12] Speaker E: Zach, you had no business. You had no business. Oh, my gosh. [01:51:21] Speaker B: Like, they haven't cried in a while. I can. [01:51:23] Speaker E: I have. I haven't. I literally haven't cried that hard. [01:51:27] Speaker A: Probably like a year. [01:51:33] Speaker E: That was like you. I. I thought they were all gone. I thought they were all gone. [01:51:41] Speaker A: This is what I was apologizing for a month and a half ago, and you guys were like, it's fine. [01:51:47] Speaker D: So you knew this was coming? [01:51:51] Speaker C: Yeah. [01:51:53] Speaker A: The Count invited you to dinner for one reason. [01:51:57] Speaker E: Why did we go? That was so. [01:52:00] Speaker B: Because he was gonna. He was gonna kill people if we didn't go. [01:52:04] Speaker A: Also, to be very clear, it was the trolley next to characters. He's lying and he's a monster. You're not dumb. He's. [01:52:15] Speaker D: Yeah. [01:52:15] Speaker A: Used information you didn't know against you let the Count manipulate the characters, not the players. Anywho, we could talk more as people afterward, but I. To end the recording listener. Life is an incredible adventure. And sometimes it's not the things. Sometimes love is not what feels good. And sometimes healing just feels. Feels like hurt. And sometimes the good things feel real bad. [01:52:57] Speaker C: But. [01:53:03] Speaker A: That'S part of what you know. The adventure is a mystery sometimes. And that mystery can be frightening and. [01:53:12] Speaker C: Confusing, but it's still incredible and you're still an important part of it. And even when we don't know where it's going, even when it's not fun to be in the adventure anymore, we keep going together. So we'll see you here next time. [01:53:39] Speaker A: Skibidi Wabbin Dada. [01:53:43] Speaker C: Man, I don't even know what those sounds mean anymore.

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